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Thaddeus Turnpike - Played by Sam Gilroy

Thad Deus is a Bladesinger Wizard that uses the shadow of his former axe to hit things.

Thaddeus Turnpike, the second son of Jersey Turnpike and Silva Turnpike grew up in rugged luxury.  His mother was a Mage of High Sorcery, his father the Lord of Dragon's Graveyard.   As this broke several rules, Lady Silva forswore both political duties on her husband's behalf and on the Tower's.  This was barely enforced, as Dragon's Graveyard is as far away from important things as you can be.  Until it happened to be next door to the adventure.  Much to Thaddeus' disappointment he was born with an absurd amount of magical talent.  Instead of spending all of his time outside scraping his knees or learning how to properly wield the bizarre greataxe that was the hallmark of his tribe, he could now only spend most of his time in those activities.  Now some of the time he had to read books.  Thaddeus was not a good student.

Due to their distance, Thaddeus was allowed to stay with his family under the tutelage of his mother until he was 18 rather than be immediately shipped to a tower.  He talked his way out of it until he was 24.  By the time he set out he had grown to a respectable six foot three and two hundred and twenty pounds, learned to expertly wield a Guolli (the heaviest kind of greataxe), inherited his Great-grandfather's, and picked up the martial abilities important to his culture (sailing, hunting, camping, cleaving a man straight down the middle with an axe).   He also learned a surprising amount of magic from his mother considering it meant sitting inside and memorizing things, neither of them strong suits.  But there was a burr in his magic.  A blockage of either dedication to the craft or something more arcane.

While getting himself lost and generally taking the longest route possible to his destination he found himself aboard an airship.  Which was attacked by a dragon.  This was a big deal.  For Thaddeus had always promised himself that if he were the first man to see a Dragon since the Cataclysm he would slay it.  After fleeing in terror while an owl-person valiantly struck the wyrm with arrow after arrow, Thaddeus thought about this life and his choices as the airship crashed around him.  His anger at not having Feather Fall prepared saved him, as he picked himself up from the rubble with just a scratch.  What followed was his first adventure with Bubo, Aylryc, Arlie, and Ispin.  During which he grew a proud respect for Bubo for his bravery in the face of a dragon and became convinced that Arlie was bad luck due to her having left her post.  He also found his magic, for a lack of a better term, back starting when he needed it most.  However, these miscast spells didn't come without their own benefit.  The burr grew.

After the passengers were saved Thaddeus thought if he stuck around he'd get got and finally be dragged to a tower so he promptly left after a bath.  He got got in the next town as he had been in the habit of having his Unseen Servant carry his axe.  What followed was a little over a year of training.  His potential was noted, having passed the first test of initiation in record time.  However he was a poor student.  Not in retention or work ethic.  If he was trapped here he was going to try his best.  His heart just wasn't in it.  Which did not make him popular with other students.  While most wielders of the arcane arts are, politely, book nerds that breath library air, Thaddeus more kinesthetic based learning caught the eye of the stewards of an obscure branch of the science that focused the potent energies into the body, for a more in-your-face experience of what magic was capable of.  Despite the fact that Thaddeus could shave with his Guolli, he lacked the finess to properly harness these energies.  He wanted to rage through armies when he should be dueling.  They wanted him to fight like an inlander and that was going to be a problem.  Just as the argument was coming to a head, he was given dispensation to travel to Ispin's funeral.  Over the year the burr became a bramble. 

The first group of people he bumped into on the way included Bubo, Aylryc, Arlie.  This was a problem for Thaddeus as the Gods clearly hated Arlie and this was all going to go bad.  He was also embarrassed to admit to Bubo that he had named his Owl familiar Bubo out of his admiration for him in the few days they had traveled together.  This was deeply embarrassing for him.    As everything went wrong around them Thaddeus grew to think of his companions as a family.  One that had kidnapped him and pressed him into service in a war, but still a family.  The bramble became a thicket and was spent to turn on a machine that did Gods only know.

But none of that matters now because Thaddeus Turnpike died in a roil of shadow-slicked miasma shot out of the mouth of an adult shadow dragon.

Click Here to see Thad’s Character Sheet Here

 

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Aylryc Tiamatycus - Played by Sean Boyd

The Last Blue Dragonborn

Aylryc Tiamatycus is an indirect and distant heir of the Tiamatycus clan, a noble and powerful lineage of blue dragonborn who traced their ancestry to the goddess Tiamat herself. Aylryc was raised in the clan’s keep, who’s name translates into Common as Shockspire. The Tiamatycus clan once ruled over a vast kingdom, and were respected for their wisdom and justice, having long abandoned the evil of their name-sake, for the worship and works of the powerful goddess, Bahamut. Aylryc's parents died when he was a child, in a brutal attack by a mysterious force of invaders. Shockspire was besieged, and the clan's members were slaughtered or captured. Kyxlryx was the only one who managed to escape with Aylryc, taking him to a long abandoned proto-keep cave in the mountains, loosely translated in Common as Home to the Spark. It had been hewn by their long-ago ancestors, in the earliest incarnation of the dragonborn race. There, Kyxlryx raised Aylryc as his own son, teaching him the heritage of his culture, the language, and the heroic deeds of his family. Kyxlryx spoke of the invaders in the direst of terms. But never spoke about who they were, or why they had targeted their clan. He only said that they were enemies of Bahamut and everything that stood for good. Reiterating as the years past they, “had to be vigilant, strong, and ready for the next return.” From his youth, Aylryc was quite large and strong for his age, and showed remarkable skill in combat and a deep reverence for his draconic heritage. He trained under his uncle's guidance, becoming a skilled warrior. Aylryc grew up with a strong sense of duty and honor, and a deep love for his uncle and his heritage. He also developed a curiosity and a thirst for adventure, wondering what the world beyond the mountains was like. Aylryc's life changed again at 26 years old, when his uncle passed away peacefully in his sleep. Aylryc was devastated by the loss of his only tether to his family, clan, and race. Soon after, he made the difficult decision to leave the safety and familiarity of his upbringing behind. He set out into the wider world, driven by a dual quest: to find out the truth behind the attack that destroyed his life, and failing that, to find a new community for himself. Along the way, Aylryc seeks to honor the memory of his clan and preserve the legacy of his people, all while navigating the complexities of a world that hold both danger and opportunity for a dragonborn on a quest for identity and belonging.

Click Here to see Aylryc’s Character Sheet Here

 

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Juniper Arlie Candlewick - Played by Claire Hogan

Arlie is a Knowledge Cleric, and a noble Kender (yes they exist!), straddling the thin line between know-it-all and fool

Juniper Arlie Candlewick III is a noble Kender, from the house of Candlewick (think settled Kender family wiggles their wily way into landed gentry status through a series of wacky hijinks long forgotten). The Candlewicks possess the lands surrounding the High Cleric’s tower, which, in our Dragonlance setting, has transformed into a powerful governing body of Clerical business (but no longer of true Clerics of course). Which is to say there is a massive library, a love of learning and books, and much bureaucratic debate to be had over the mundane goings-on of the land. Within public perception, the clerics of the Clerist’s tower may be sought out to deal with legal and judicial matters - and due to their location on Candlewick land, it is mandatory that one Candlewick always serve as a Cleric at the Tower. Arlie spent her young adult life amongst the nobility of Krynn, essentially partying, in that hedonistically-reserved Pride-and-Prejudice kind of way, when she was plucked from her life of entitlement and thrust into shabbily-un-chic robes, doomed to a life of boredom and books. And then one day the god Zyvilin visited Arlie in a dream and handed her a true holy symbol - and she became the first real cleric of the Cleric’s tower in an age. With this revelation (and legal loop-hole demand on her part), the Council allowed her to resume the previously abandoned role of the Wandering Cleric - one who represents the Tower out in the big wide world - with an emphasis that she ought to keep her new found healing powers on the DL.  

Click Here to see Arlie’s Character Sheet

 

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Bubo - Played by Lindsay Owen-Pierre

Owlin Refugee

Bubo the Owlin, standing over 6 feet tall, is sincere, righteous and honorable. Trained in the way of the wild in the heart of the Silvanestri Homewoods, he has learned to understand the subtleties of nature and the delicate balance between hunter and hunted. Raised by Nire, a human ranger with a knack for understanding poisons, Bubo has, himself, found a way to develop resistances to the noxious and necrotic poisons he has come to know. His longbow, given to him by his mentor, shoots sharp and true. His love for life and all that is living is what drives him to fight against all things unnatural. When Dragon Armies attacked and burned the Great Forest, he fought as best he could to protect those in need, but found himself overwhelmed by ancient magics, once forgotten, but now returned to wreak havoc on the land and people he loved. He awoke to find his land razed, his mentor dead, and the once peaceful forest he knew afflicted by an ancient evil. He also discovered that the magics he was exposed to changed him. Imbuing him with power, but not with the ability to control it. This caused him to fear his own magic, for it, at times, has a mind of its own.

Knowing no other recourse, he set out to warn the rest of the world of the darkness encroaching upon the land, venturing into the world to find help, and hope.

Click Here to see Bubo’s Character Sheet

 

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Harold Grey - Played by Michael Keene

Harold is a Halfling Arcane Trickster who likes short pointy things

Harold stands tall for a halfling, at 3'5. He wears a linen henley under a deerskin vest, and keeps a red handkerchief tied around his neck. He keeps his curly locks of salt and pepper hair under a boater hat. When he smiles, the wrinkles on his face deepen, and his teeth shine. When he angers his face goes blank, and his eyes seem a deeper shade of sea grey. He's not sure of his age, but would guess he's about 45.

Harold came from what he might describe as a situation. Life was full of violence, and surrounded by people much bigger than him, he learned that keeping your ears open and fighting dirty was the quickest route to material success. But then the universe blessed Harold with Fiona, and the politics and intrigue of crime seemed to no longer matter. They left Zhakar and settled in Solamnia, where the universe again blessed Harold with a son, Angus. Skin like wet slate, just like his mother, but his father's sea grey eyes. Beautiful and tall and perfect in every way Harold was not. The version of himself he saw reflected in Fiona's eyes. And for a time, Harold and Fiona and Angus were happy. Until Angus did what young farm boys do and went off in search of adventure, joining the Knights of Solamnia. And then Angus did what young soldiers do, and died fighting for some lord or some cause.
 
And Harold and Fiona wept, and grieved. But Fiona wanted to live. Halflings, after all, can outlive Orcs by a century, and are stubborn in their grief. So she started writing a list of things to do and experience. Slowly, she coaxed Harold out of his mourning, and together they made a list of fantastic deeds. The only rule to the list was that you couldn't say no to a single idea for it, no matter how far fetched. Then, when it was complete, they planned and saved. And fell into an easy rhythm with the seasons, sowing, reaping, and taking the harvest to market, until they finally had enough saved to leave and never return. One day, as Harold packed, Fiona went to the city to sell the deed to their farmstead. Before she left she bent over low, like she always did, and kissed him on the lips, like she always did, as Harold craned his head up to meet her lips.
 
On her way home was struck and killed by a drunken rider, the son of a local noble. By the time Harold found her, her skin had turned from the color of wet slate to marble, but he heard the story from a`paserby who had stopped to try and render aid.
 
Harold thought of the smile on her face when she had left that morning, of the promise of adventure, of the way she had bent low, like she always did, and kissed him on the lips.   

Harold found the young noble and gutted him like a fish. Twice, the universe had blessed Harold. And twice, the universe had snatched those blessings away. Harold was tired. He placed his knife on his breast, and thought of Angus and Fiona. But as he began to press down, something resisted the blade. It was the folded up list that he had tucked in his breast pocket. Harold read it, and knew what he had to do.

Harold has a list, and Harold will finish that list.

Click Here to see Harold’s Character Sheet